metadata.xml 3.4 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
  3. <pkgmetadata>
  4. <maintainer restrict="&gt;=media-gfx/blender-2.77" type="person">
  5. <email>j.scruggs@gmail.com</email>
  6. <name>Jonathan Scruggs</name>
  7. </maintainer>
  8. <maintainer restrict="&gt;=media-gfx/blender-2.77" type="person">
  9. <email>agrigo2001@yahoo.com.au</email>
  10. <name>Adrian Grigo</name>
  11. </maintainer>
  12. <maintainer type="project">
  13. <email>proxy-maint@gentoo.org</email>
  14. <name>Proxy Maintainers</name>
  15. </maintainer>
  16. <maintainer type="project">
  17. <email>graphics@gentoo.org</email>
  18. <name>Gentoo Graphics Project</name>
  19. </maintainer>
  20. <longdescription>
  21. Blender, the open source software for 3D modeling, animation,
  22. rendering, post-production, interactive creation and playback.
  23. </longdescription>
  24. <use>
  25. <flag name="boost">
  26. Enable features depending on boost.
  27. </flag>
  28. <flag name="bullet">
  29. Enable Bullet (Physics Engine).
  30. </flag>
  31. <flag name="collada">
  32. Add support for Collada interchange format through
  33. <pkg>media-libs/opencollada</pkg>.
  34. </flag>
  35. <flag name="colorio">
  36. Enable OpenColorIO color management through
  37. <pkg>media-libs/opencolorio</pkg>.
  38. </flag>
  39. <flag name="cuda">
  40. Build cycles renderer with nVidia CUDA support.
  41. </flag>
  42. <flag name="cycles">
  43. Build cycles renderer (requires <pkg>media-libs/openimageio</pkg> and
  44. <pkg>dev-libs/boost</pkg>).
  45. </flag>
  46. <flag name="dds">
  47. Adds DDS textures support to Blender.
  48. </flag>
  49. <flag name="doc">
  50. Build C and Python API documentation directly from the source code.
  51. </flag>
  52. <flag name="elbeem">
  53. Adds surface fluid simulation to Blender using El'Beem library.
  54. </flag>
  55. <flag name="game-engine" restrict="&gt;=media-gfx/blender-2.50">
  56. Adds Game Engine support to Blender.
  57. </flag>
  58. <flag name="headless" restrict="&gt;=media-gfx/blender-2.77">
  59. Build without graphical support (renderfarm, server mode only).
  60. </flag>
  61. <flag name="jemalloc" restrict="&gt;=media-gfx/blender-2.77">
  62. Use <pkg>dev-libs/jemalloc</pkg> for memory allocation.
  63. </flag>
  64. <flag name="llvm" restrict="&gt;=media-gfx/blender-2.77">
  65. Enable features depending on llvm.
  66. </flag>
  67. <flag name="man" restrict="&gt;=media-gfx/blender-2.77">
  68. Build and install man pages.
  69. </flag>
  70. <flag name="ndof">
  71. Enable NDOF input devices (SpaceNavigator and friends).
  72. </flag>
  73. <flag name="openimageio">Enable OpenImageIO Support</flag>
  74. <flag name="opennl" restrict="&lt;=media-gfx/blender-2.73">
  75. Enable use of Open Numerical Library
  76. </flag>
  77. <flag name="opensubdiv" restrict="&gt;=media-gfx/blender-2.77">
  78. Add rendering support form OpenSubdiv from Dreamworks Animation
  79. through <pkg>media-libs/opensubdiv</pkg>.
  80. </flag>
  81. <flag name="openvdb" restrict="&gt;=media-gfx/blender-2.77">
  82. Add GPU preview rendering. Only works with nVidia cards.
  83. </flag>
  84. <flag name="player">
  85. Build the Blender Player. THis requires the Game engine.
  86. </flag>
  87. <flag name="redcode" restrict="&lt;=media-gfx/blender-2.73">
  88. This flag add support for RED CODE camera digital format (5K HD
  89. images *.r3d) - EXPERIMENTAL.
  90. </flag>
  91. <flag name="test" restrict="&gt;=media-gfx/blender-2.77">
  92. Build the provided unit tests.
  93. </flag>
  94. <flag name="valgrind" restrict="&gt;=media-gfx/blender-2.77">
  95. Add support for memory debugging using
  96. <pkg>dev-util/valgrind</pkg>
  97. </flag>
  98. </use>
  99. </pkgmetadata>