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- Index: rafkill-1.2.2/src/guns/gun_findgun.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/guns/gun_findgun.cpp 2006-05-07 15:50:04.000000000 +0100
- +++ rafkill-1.2.2/src/guns/gun_findgun.cpp 2008-04-09 22:54:54.000000000 +0100
- @@ -5,6 +5,7 @@
- #include "weaponobj.h"
- #include "hulls/hull_weapon_machine.h"
- #include "spaceobj.h"
- +#include <cstdlib>
- #include <vector>
- #include <math.h>
-
- Index: rafkill-1.2.2/src/guns/gun_machine_circle.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/guns/gun_machine_circle.cpp 2006-05-02 02:50:40.000000000 +0100
- +++ rafkill-1.2.2/src/guns/gun_machine_circle.cpp 2008-04-09 22:54:54.000000000 +0100
- @@ -3,6 +3,7 @@
- #include "weaponobj.h"
- #include "hulls/hull_weapon_machine.h"
- #include "trigtable.h"
- +#include <cstdlib>
-
- // #define d_circle_move (2.9*8)
-
- Index: rafkill-1.2.2/src/guns/gun_saber.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/guns/gun_saber.cpp 2006-05-02 02:52:23.000000000 +0100
- +++ rafkill-1.2.2/src/guns/gun_saber.cpp 2008-04-09 22:54:54.000000000 +0100
- @@ -5,6 +5,7 @@
- #include "weapons/weapon_beam.h"
- #include "spaceobj.h"
- #include "ebox.h"
- +#include <cstdlib>
- #include <vector>
-
- using namespace std;
- Index: rafkill-1.2.2/src/menu.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/menu.cpp 2008-04-09 22:53:35.000000000 +0100
- +++ rafkill-1.2.2/src/menu.cpp 2008-04-09 22:54:54.000000000 +0100
- @@ -1,4 +1,5 @@
- #include <stdio.h>
- +#include <cstdlib>
- #include "defs.h"
- #include "menu.h"
- #include "loadsave.h"
- Index: rafkill-1.2.2/src/weapons/weapon_follow.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/weapons/weapon_follow.cpp 2006-03-25 23:29:05.000000000 +0000
- +++ rafkill-1.2.2/src/weapons/weapon_follow.cpp 2008-04-09 22:54:54.000000000 +0100
- @@ -3,6 +3,7 @@
- #include "weapon_follow.h"
- #include "hulls/hull_weapon_follow.h"
- #include "spaceobj.h"
- +#include <cstdlib>
- #include <vector>
-
- using namespace std;
- Index: rafkill-1.2.2/src/hulls/hull_weapon_beam.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/hulls/hull_weapon_beam.cpp 2006-05-02 03:12:50.000000000 +0100
- +++ rafkill-1.2.2/src/hulls/hull_weapon_beam.cpp 2008-04-09 22:54:54.000000000 +0100
- @@ -4,6 +4,7 @@
- #include "hull_weapon_beam.h"
- #include "trigtable.h"
- #include "ebox.h"
- +#include <cstdlib>
-
- #ifndef debug
- #include <iostream>
- Index: rafkill-1.2.2/src/drawer.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/drawer.cpp 2008-04-09 22:55:06.000000000 +0100
- +++ rafkill-1.2.2/src/drawer.cpp 2008-04-09 22:55:55.000000000 +0100
- @@ -11,6 +11,7 @@
- #include "trigtable.h"
- #include "pck.h"
- #include <iostream>
- +#include <cstring>
-
- /* TODO:
- * Add weapon icons to HUD
- Index: rafkill-1.2.2/src/loadsave.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/loadsave.cpp 2008-04-09 22:55:19.000000000 +0100
- +++ rafkill-1.2.2/src/loadsave.cpp 2008-04-09 22:55:55.000000000 +0100
- @@ -7,6 +7,7 @@
- #include "spaceobj.h"
- #include "strings.h"
- #include <string>
- +#include <cstring>
- #include <vector>
- #include "gunobj.h"
- #include "hull.h"
- Index: rafkill-1.2.2/src/system.cpp
- ===================================================================
- --- rafkill-1.2.2.orig/src/system.cpp 2008-04-09 22:55:29.000000000 +0100
- +++ rafkill-1.2.2/src/system.cpp 2008-04-09 22:55:55.000000000 +0100
- @@ -1,6 +1,7 @@
- #include "system.h"
- #include <strings.h>
- #include <string>
- +#include <cstring>
-
- #ifdef WINDOWS
- static const char * type(){
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