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- #ifndef QATOOLS_FORMAT_PARTICLE_LIGHT_H
- #define QATOOLS_FORMAT_PARTICLE_LIGHT_H
- #include <iostream>
- #include <Rtypes.h>
- #include <TMath.h>
- #include <qaParticle.h>
- class qaParticleLight
- {
- private:
- Float_t fPx;
- Float_t fPy;
- Float_t fPz;
- Float_t fE;
- Int_t fPdg;
- Int_t fCharge;
- public:
- qaParticleLight(/* args */);
- virtual ~qaParticleLight();
- virtual void SetParticle(Float_t _px, Float_t _py, Float_t _pz, Float_t _e, Int_t _pdg, Int_t _charge);
- virtual void SetParticle(qaParticle *const &_particle);
- virtual Float_t GetPx() const { return fPx; }
- virtual Float_t GetPy() const { return fPy; }
- virtual Float_t GetPz() const { return fPz; }
- virtual Float_t GetEnergy() const { return fE; }
- virtual Int_t GetPdg() const { return fPdg; }
- virtual Int_t GetCharge() const { return fCharge; }
- virtual Float_t GetPt() const { return TMath::Sqrt(TMath::Power(fPx, 2) + TMath::Power(fPy, 2)); }
- virtual Float_t GetP() const { return TMath::Sqrt(TMath::Power(fPx, 2) + TMath::Power(fPy, 2) + TMath::Power(fPz, 2)); }
- virtual Float_t GetEta() const { return 0.5 * TMath::Log((TMath::Sqrt(TMath::Power(fPx, 2) + TMath::Power(fPy, 2) + TMath::Power(fPz, 2)) + fPz) / (TMath::Sqrt(TMath::Power(fPx, 2) + TMath::Power(fPy, 2) + TMath::Power(fPz, 2)) - fPz)); }
- virtual Float_t GetRapidity() const { return 0.5 * TMath::Log((fE + fPz) / (fE - fPz)); }
- virtual Float_t GetPhi() const { return TMath::ATan2(fPy, fPx); }
- ClassDef(qaParticleLight, 0);
- };
- #endif
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